Starting Chapter 5 Part 1!


Greetings from Queen Mist and Queen Dani!

  Several weeks have passed since we released the conclusion to Last One Standing: Royal Massacre’s fourth chapter! It’s crazy to think how far along we are—yet we still have a long way to go. The game is set to have six chapters, so that’s four more releases. At our current rate, that’ll probably take close to two more years. Not that near to done after all, then!

  However, we have made quick work of beginning that journey! Nearly as soon as chapter 4 part 2 came out, we started working on chapter 5 part 1.

  Unfortunately, due to outside circumstances, the production of this part has not been as expeditious as it would usually be. By this point, the coding would typically be nearing completion—but since the rest (artwork and testing) always takes much longer anyway, it doesn’t necessarily matter that this aspect has been slowed. The part should still be completed in a similar amount of time to the previous ones!

  So? Where exactly are we in production?

  Well, at this point, the coding is between a third of the way done and halfway done! By the end of the week, it will ideally be past the two-thirds mark, though there are no guarantees!

  As for artwork, decent strides have been made. It’s difficult to measure, given that we don’t have an exact count for how many sprites and CGs this part will need—but since it is a part 1 and not a part 2, there will not be a Royal Execution to slow things down! This update does contain some exciting new content though (the sort which will require some special new artwork~), so the process may not be quite as quick as we would hope.

  We have not started testing in any capacity yet. The goal is to begin that this week as well, though it’s unlikely that terribly much progress will be made in that arena, due to the reduced speed of the other aspects as well as the priority we’re placing on the other production factors at present.

  It may not sound like we’ve done too much, but this is only the beginning! Not even a full month has passed yet, so we have a lot of time to pick ourselves up! Who knows? Maybe we’ll be able to beat our usual speed of “one release every six months,” if we commit to it! This part isn’t as long as the previous two part-ones (ch3p1 and ch4p1). Here’s to hoping!

  Wondering what this chapter has in store for you? Stay tuned to find out! As we get further into development, we fully intend to provide an overview, as well as some sneak peeks of the content~.

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