Chapter 4 Part 2 Progress - Gameplay


Greetings from Queen Mist and Queen Dani!

  Though we're still not quite at the point where we're ready to release Last One Standing: Royal Massacre chapter 4 part 2, we're getting closer by the day!

  The coding has long been done, as has much of the testing (outside of the final stage, of course). It is primarily the artwork that we're still finishing up. However, we do have some exciting news!

  The Royal Execution has officially been completed! All we have to do is put it together, then add it into the game! Do you know what that means? Only a handful of CGs and the final testing stage stand between us and the next update! We can't say anything for certain yet, though there may or may not be a release date announcement looming on the horizon~.

  In the meantime, we'd like to give you a taste of what you can expect from this part! We've talked about the story, what's happening in this gripping new segment—but we haven't said anything about the gameplay.

Fourth Conference Gameplay

  If you're familiar with Last One Standing, then you already know that the second halves of chapters tend to be much more interactive than the first. Part One will generally just include menus, maps, and Intermissions, maybe a couple minigames here and there; Part Two, however, is full of challenges.

  As usual, chapter 4 part 2 begins with an investigation session, in which you must examine the crime scene (as well as adjacent areas) for evidence. This is followed by a brief quiz to test your memory.

  Throughout the conference, you will be faced with many questions through menus and character select screens. Some will ask you about events that occurred in chapter 4 part 1, and some about the latest investigation, while others require you to use your own reasoning to determine the correct answer. Be careful, though! You start out with 100 points, but every time you get a question wrong, you'll lose some! If you go beneath the number listed in the Tips screen, you won't be able to unlock chapter 4's bonus scenes, and if you hit 0, you'll get a Game Over!

  And then there's the most exciting part: the minigames. Each conference includes its own selection of 5 to 10 minigames, some recurring from previous conferences and others brand new. Let's take a look at some of what Conference 4 has in store for us, shall we?

Hidden Letters

  We all remember these sorts of games from our childhood, don't we? A picture of a room in which we must find all of the out-of-place objects? This one is a little different, though. Instead of objects, you'll be looking for letters. Oh, and you don't get an answer key! You'll just have to spot them yourself, in order to answer the question Kostya asked to lead into it!

Memory Clean-Up

  Kostya is beginning to think he remembers something crucial—but what is it? After everything that's happened in recent times, his memory is so hazy, as if it's been clouded by a thick fog. That's why you're on cleanup duty! Answer a series of questions to help him recall what it is that happened at this essential time. The more you answer, the more the dirt will be cleared away, allowing you to see the truth of what occurred.

Murderer Challenge

  Hey, this looks familiar, doesn't it? In Conference 3, you were faced with a similar challenge, in which you had to step into the shoes of the murderer and walk through the stages of their plan, answering questions about what you would do at each point to figure out the course they took. This game isn't quite like that; however, the setup is the same. The suspects have been narrowed quite a bit, and now, a certain recent event might just guide you to the truth! You just have to determine how it all went down!

  This is only a small sample of what you'll see when chapter 4 part 2 is released. Of course there are many other games, including the classic Dance Battle, for you to test yourself with!

  We hope you're eager to play every single one of them—and to see how this conference unfolds. It's a very important one, so we can't wait to share it!

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